HCI Work in Grouplens Lab

Overview

Paid research fellowship. Worked on three research projects all of which explored how engaging technology can be used to enhance human interaction. The ShareTable, Projector-camera (pro-cam) systems create virtual environments for remote interaction with audio and video support, was the first team project I worked on. It was sold to HP for $500,000 and is published as a research paper. Collaboration Pals, my first independent project, won an Intel Excellence in Computer Science Award my senior year of high school and a research grant of about $200,000 was awarded for me to work on during my undergrad years. Mediated social touch, another team project, was published in CSCW 2018, where I am a 2nd author.

Publication: Mediated Social Touch Technologies

Mediated social touch technologies aim to transmit the sense of touch between two or more physically distributed partners. Previous work in CSCW has focused mostly on vibrotactile actuation, though there is also significant recent interest in exploring a wider variety of haptic actuation modalities. In this paper, we explore Shape Memory Alloys as a novel means for constriction and heat activation. We demonstrate the feasibility of this approach by implementing the SqueezeBands system, which augments social gestures over videochat with haptic actuation. We describe an evaluation of the system with 57 pairs of participants, collaborating on tasks either high or low emotional salience. Our results demonstrate that SqueezeBands encourage greater and more diverse demonstrations of touch and that they may be particularly appropriate for easing mental and physical demand in high emotion tasks. We end with a discussion of the opportunities and challenges in leveraging Shape Memory Alloy actuation for mediated social touch.

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